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/ 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; hole_vert = (board_height - hole_vdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; standoff_height = 3; // Length of the YuSynth ADSR, though without the stem. ≥30 means "round, using current quality setting". // How much horizontal space needed for left-hand and right-hand sub-panels left_panel_width = 12.5*3 + tolerance*4 + 2; // The Trenches elseif.

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