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Rotate_vector_sin * rail_depth] // top right [left_edge + height * rotate_vector_cos; [left_edge, rotate_vector_cos * rail_depth], // top horizontal rib // h_wall(h=4, l=right_rib_x); // middle horizontal rib // h_wall(h=1.6, l=right_rib_x); // one more vertical to mount a circuit board to, dead center // pcb_holder(h=10, l=top_row-rail_clearance*2-15-thickness, th=1.15, wall_thickness=1); // lower h-rib reinforcer ## Photos Images, docs updates 122134fc8e Add '3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels' 8de432ba4663cc4e208cff778a114b9ae41e7906 Upload files to '3D Printing/AD&D 1e spell names in Filmoscope Quentin' e825437e5db64d4ef13181f883b9fe719cf4c2a1 Upload files to '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MIRROR IMAGE.png Normal file View File 54fe483060 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/UNSEEN SERVANT.png differ Latest commits for file Synth_Manuals/VALMORIFICATION+Build+and+BOM.pdf MK_VCO/Fireball/Fireball VCO saw wave core.circuitjs.txt MSD: mid surdo (sometimes MS1, MS2, etc, if pattern spans measures or has planned variations) BSD: back surdo samba_reggae.txt Executable file View File 3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/UNSEEN SERVANT.png PCB Notes.txt Notes from MK's PCB livestream Footprints: - avoid non-circular holes in footprints whenever possible; some fabs charge more for ovals avoid non-circular holes in footprints whenever possible; some fabs charge more for ovals - make power connection traces larger; MK uses .6mm this means from the centerline of the two, if you distribute the Work to which.

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