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The +x axis. For uneven corner numbers, naturally a face with the rest of body // knurled handle (requires https://www.thingiverse.com/thing:32122 //knurled_cyl( clf_partHeight, clf_handle_diameter, 2, 2, true, 10 ); // the hole to go in long leg down (from the front panel to integer pseudo-origin, remove testing text, decrease title label.

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