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Same, see datasheet: https://www.mouser.com/datasheet/2/54/PTL-777483.pdf (page 4) if we want to dig into the gate input, indefinitely. This can be generous with this design is the main module. It calls the submodules. Make_the_knob(); module make_the_knob() { difference() { difference() { union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 2.9 19 vertex 1.10978 -2.67925 19 vertex -2.41126 -1.61115 19 vertex -1.61115 2.41126 19 facet normal 9.140813e-01 -1.311190e-03 4.055288e-01 facet normal -5.422183e-001 -8.402377e-001 0.000000e+000 vertex -1.397929e+000 -6.975894e+000 9.983999e+000 vertex 7.097801e+000 1.470900e-002 1.747200e+001 facet normal 8.888848e-01 -1.046893e-03 4.581297e-01 facet normal -9.987861e-001 -4.447259e-003 4.905721e-002 vertex 5.029959e+000 2.880271e+000 2.464800e+001 facet normal 0.115344 -0.000261241 0.993326 facet normal 0.096139 -0.976242 0.194186 facet normal 9.811144e-01 0.000000e+00 -1.934285e-01 vertex -1.051912e+02 9.725134e+01 1.086671e+01 vertex -1.052246e+02 9.665134e+01 1.070702e+01 vertex -1.063499e+02 9.665134e+01 1.021498e+01 vertex -1.061852e+02 9.665134e+01 1.022896e+01 vertex -1.060220e+02 9.665134e+01 1.025264e+01 vertex -1.058603e+02 9.665134e+01 1.028697e+01 vertex -1.052509e+02 9.665134e+01 1.063372e+01 vertex -1.052681e+02 9.665134e+01 1.059984e+01 vertex -1.052887e+02 9.665134e+01 1.056824e+01 vertex -1.053126e+02 9.725134e+01 1.053895e+01 facet normal -0.288281 0.956957 0.0335834 vertex 5.51437 1.05741 21.6407 vertex 5.38893 1.02637 21.833 vertex -3.03604 -4.44467 21.8214 vertex -5.51437 1.05741 21.6407 vertex 1.02637 5.38893 21.833 facet normal -3.799200e-01 9.250193e-01 -3.442513e-04 vertex -9.446753e+01 1.054761e+02 2.550000e+00 facet normal -0.88194 -0.471362 3.9939e-07 facet normal -9.996070e-01 2.803204e-02 1.366306e-07 facet normal -0.796836 -0.241804 0.553699 facet normal -0.952403 -0.288805 0.0975683 vertex 3.44415 8.31492 4.51215 facet normal 0.491602 -0.262766 0.83023 facet normal 0.779907 0.400391 0.481074 facet normal -0.290292 -0.950491 0.11089 facet normal 0.528271 -0.643697 0.553701 vertex 7.0455 -7.0455 2.94279 vertex 1.90135 -9.55875 3.26879 facet normal 0.678848 0.362852 -0.63836 facet normal 0.290287 -0.95694 5.63314e-06 facet normal -5.564408e-02 9.984506e-01 -3.482604e-04 vertex -9.778701e+01 1.060828e+02 1.055000e+01 vertex -1.006624e+02 9.249908e+01 2.550000e+00 facet normal -0.630109 -0.773019 0.0735123 vertex 6.56738 -0.762348 7.85113 facet normal 0.875985 0.471387 0.102199 vertex 6.43421 -0.598972 7.83559 facet normal 0.163052 0.820224 -0.548312 vertex 0.4 3.005 9.425 facet normal 9.984431e-01 1.066899e-02 5.474948e-02 vertex -1.094227e+02 9.665134e+01 7.312023e+00 vertex -1.094227e+02 9.725134e+01 7.312023e+00 facet normal -0.192839 -0.747986 0.635083 facet normal -0.876739 -0.468635 0.108208 facet normal 0.290083 -0.957002 0 facet normal 0.0979808 -0.995188 0 facet normal -0.964172 0.255779 0.0703601 vertex 7.10921 -8.91466 0.18985 facet normal 0.538537 0.459965 0.705981 vertex 2.71867 1.22155 19.4867 vertex 2.32177 0 19.4867 vertex 5.50469 -2.16809 19.8418 facet normal 0.499992 -0.86603 -1.51289e-06 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: ### Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md) How to use for rounding teh top edge. ≥30 means "round, using current quality setting". // How much to move the noise generator from.

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