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7e24b3de83 Notes from debugging main MK_SEQ/Schematics/Unseen Servant/Unseen Servant.kicad_sch | 551 Schematics/Unseen Servant/fp-info-cache glide in (j16/j17) // cv out // RESET in // GATE out - CLK out - could be mechanical difficulties using 9 mm. See build notes. *** A-3488 looks similar but are not easy to actuate // so put it between rows 5 and 6); middle of panel after deducting left/right sub-panels slider_center = (width_mm - left_panel_width - right_panel_width)/2 + left_panel_width; slider_bottom = v_margin+12; out_row_2 = out_working_increment*1 + out_row_1; out_row_3 = out_working_increment*2 + out_row_1; out_row_5 = working_increment*4 + row_1; row_3 = row_2 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_7 = row_6 + vertical_space/7; cv_in_1a = [left_col, row_5, 0]; cv_in_2a = [left_col, row_1, 0]; fm_pot = [input_column + h_margin/2, bottom_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [second_col, fifth_row, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_4, 0]; pwm_cv_lvl = [width_mm - h_margin - working_width/8, row_4, 0]; pwm_cv_lvl = [second_col, second_row, 0]; //Third row interface placement sync_in = [first_col, third_row, 0]; //Fourth row interface placement saw_out = [output_column, row_2, 0]; cv_2b_atten = [right_col, row_7, 0]; manual_1 = [left_col, row_1, 0]; pwm_in = [input_column - h_margin/2, bottom_row, 0]; pwm_duty = [second_col, third_row, 0]; saw_out = [h_margin + working_width/4, row_1, 0]; pwm_in = [width_mm - h_margin - working_width/8, row_3, 0]; manual_2 = [left_col, row_6, 0]; cv_1b_atten = [right_col, row_2, 0]; triangle_out = [third_col, third_row, 0]; //Fourth row interface placement pwm_in = [width_mm - h_margin - working_width/8, row_3, 0]; c_tune = [width_mm/2, top_row, 0]; f_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = thickness * 1.2; right_rib_x = width_mm - 9.5/2 - right_rib_thickness - tolerance; // left_rib_x = 0; // 0 = A cylindrical knob, any other value will taper the knob. [mm] cone_indents_cutdepth = 5.1; // Rotation offset of all spheres. Allows to align the indentations with the multipliers here, tweak the variables themselves v_wall(h=4, l=height-rail_clearance*2-thickness); // top right [left_edge + height * rotate_vector_cos; points = [ [left_edge, rotate_vector_cos * rail_depth], // top stuff // How much horizontal space needed.

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