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Schematics/SynthMages.pretty/PinSocket_1x03_P2.54mm_Vertical.kicad_mod Normal file View File 3D Printing/Pot_Knobs/FS_PotiKnob_d6D14h9.stl Executable file View File 3D Printing/Cases/Eurorack 2-Row/voronoi.scad Executable file View File main precadsr/Docs/precadsr_bom.md 59 lines Latest commits for file musescore_example.mscz Add simplest muscescore example musescore_example.mscz | Bin 0 -> 11916 bytes .../MIRROR IMAGE.png | Bin 11692 -> 0 bytes 2 files changed, 4790 deletions(- delete mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_LED_Hole.kicad_mod create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/fastestenv_LED_Hole.kicad_mod create mode 100644 Schematics/SynthMages.pretty/PinSocket_1x03_P2.54mm_Vertical.kicad_mod create mode 100644 Hardware/PCB/precadsr/precadsr.net create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Switch_Hole.kicad_mod create mode 100755 PSU/PSU.md main MK_VCO/Fireball/Fireball.kicad_pro 505 lines { "board": { More tweaks after pro review "different_unit_footprint": "error", "different_unit_net": "error", "duplicate_reference": "error", "duplicate_sheet_names": "error", More tweaks after pro review More tweaks after pro review } ], "meta": { "version": 3 }, "net_colors": null, "netclass_assignments": null, updates to rev 2 's notes on repique/caixa, two or three for surdos row_2 = working_increment*1 + row_1; row_3 = row_2 + vertical_space/7; row_7 = row_6 + vertical_space/7; cv_in_1a = [left_col, row_3, 0]; c_tune = [width_mm/2, top_row, 0]; f_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = hole_dist_side + thickness; right_rib_x = width_mm - hole_dist_side - thickness; // draw panel, subtract holes union() { Panels/luther_triangle_10hp_pcb_holder.stl Normal file Unescape Examples: https://www.youtube.com/watch?v=-2No01KfY4k https://youtu.be/Jeh8iTI6gMc?t=96 https://youtu.be/frLXzG9-W3Q?t=712 (until 15:50 Key: REP: repique CAX: caixa MSD: mid surdo (sometimes MS1, MS2, etc, if multiple measures or variations BSD: back surdo (L for low, H for high R/L: accented note (right/left hand suggested * : trill, generally three very.

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