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BackHole_vdist = 44.5; hole_radius = hole_diameter / 2; hole_margin = 1; // actually.. I don't know what this does. Pad = 0.2; // Padding to maintain manifold // // Degree of detail in the body.
New Pull RequestHole_vdist = 44.5; hole_radius = hole_diameter / 2; hole_margin = 1; // actually.. I don't know what this does. Pad = 0.2; // Padding to maintain manifold // // Degree of detail in the body.
New Pull Request