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Cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -6.27065 7.71007 vertex -4.47998 -4.47998 7.50886 vertex -6.35535 0.201366 7.51116 vertex 0 -8.07502 5.88782 facet normal 0.262751.

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