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2.25u, plate mount, http://cherryamericas.com/wp-content/uploads/2014/12/mx_cat.pdf Cherry MX keyswitch 2.00u plate Cherry MX keyswitch 1.00u plate Cherry MX keyswitch, 2.00u, plate mount, http://cherryamericas.com/wp-content/uploads/2014/12/mx_cat.pdf Cherry MX keyswitch 1.75u Matias/ALPS keyswitch, 1.25u, http://matias.ca/switches/ Matias ALPS keyswitch 1.75u plate Cherry MX keyswitch, 1.50u, http://matias.ca/switches/ Matias ALPS keyswitch 1.00u Matias/ALPS keyswitch, 1.00u, http://matias.ca/switches/ Matias ALPS keyswitch 1.50u Matias/ALPS keyswitch, 2.75u, PCB mount, asymmetric push, https://www.neutrik.com/en/product/ncj6fa-h-da Combo A series, 3 pole female XLR receptacle, grounding: separate ground contact to mating connector shell to pin1 and front panel, horizontal PCB mount, https://www.neutrik.com/en/product/nc3mah A Series, 3 pole female receptacle, grounding: separate ground contact to mating connector shell to pin1 and front panel, horizontal PCB mount, retention spring instead of latch, https://www.neutrik.com/en/product/nc3faav-0 AA Series, 3 pole female XLR receptacle, grounding: mating connector shell to pin1 and front panel, steel retention lug, lateral right PCB mount, https://www.neutrik.com/en/product/nc3maah-0 AA Series, 3 pole female XLR receptacle, grounding: mating connector shell and front panel, vertical PCB mount, retention spring, https://www.neutrik.com/en/product/ncj5fi-h Combo I series, 3 pole female XLR receptacle, grounding: separate ground contact to mating connector shell to pin1 and front panel, horizontal PCB mount, asymmetric push, https://www.neutrik.com/en/product/ncj6fa-v-da Combo A series, 3 pole female XLR receptacle, grounding: separate ground contact to mating connector shell and front panel: 9.8mm (alpha pots sliders: 3mm above panel, ample thunkicons: probably too tight; could work with spacer but it will pass trhu the whole thing? // top/bottom ribs? // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // bottom right [right_edge, rotate_vector_sin * height], // top horizontal rib // h_wall(h=1.6, l=right_rib_x); .

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