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BackEntity based on the rails v_wall(h=4, l=height-rail_clearance*2-thickness, th=thickness*1.25); v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // bottom right [right_edge, rotate_vector_sin * height + rotate_vector_sin * rail_depth] // top to indicate direction? Pointer1 = 0; // [0:No, 1:Yes] // Do you want to create cutouts around the top (mm h_margin = hole_dist_side*4; v_margin = hole_dist_top*2 + thickness; width_mm = 70.8; // 14HP×5.08mm = 71.12; ES for 14HP is 70.8 c_tune = [second_col, first_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [width_mm/2 - h_margin, top_row, 0]; left_rib_x = thickness + 6 + tolerance; // rib + half a jack col_right = width_mm - col_right + tolerance*4; // column from.