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Board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -2.5 6.7 vertex -0.956708 -2.3097 6.5 vertex -0.956708 2.3097 6.5 facet normal -0.00965335 -0.098007 0.995139 vertex -7.34655 -1.56356 6.0001 facet normal -0.952375 -0.288902 0.0975576 vertex 3.38578 -8.33262 4.51215 facet normal 9.369178e-001 4.171484e-003 3.495247e-001.

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