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'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font_size*1.5; top_row = height - v_margin; working_increment = working_height / 5; row_1 = bottom_row + v_margin + 12.

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