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//knob_radius saw_out = [third_col, third_row, 0]; //Fourth row interface placement fm_in = [h_margin+working_width/8, row_3, 0]; cv_in_2b = [right_col, row_2, 0]; cv_2b_atten = [right_col, row_7, 0]; manual_1 = [left_col, row_1, 0]; f_tune = [h_margin+working_width/8, row_3, 0]; pwm_duty = [input_column, row_2, 0]; pwm_in = [width_mm - h_margin - working_width/8, row_2, 0]; fm_lvl = [h_margin+working_width/8, row_3, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_3, 0]; cv_in_2b = [right_col, row_3, 0]; left_rib_x = 0; right_rib_x = width_mm - h_margin; left_rib_x = thickness * 1.2; right_rib_x = width_mm - 9.5/2 - right_rib_thickness - tolerance; // rib + half a jack col_right = width_mm - h_margin; input_column = h_margin; working_height = height - v_margin - title_font_size*1.5; top_row = height - v_margin - title_font_size*2; saw_out = [output_column, bottom_row, 0]; pwm_pot = [input_column + h_margin/2, bottom_row, 0]; pwm_pot = [input_column - h_margin/2, bottom_row, 0]; cv_in = [first_col, fourth_row, 0]; triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; square_out = [third_col, third_row, 0]; saw_out = [output_column, row_2, 0]; cv_2b_atten = [right_col, row_2, 0]; fm_in = [input_column - h_margin/2, bottom_row, 0]; pwm_pot = [input_column - h_margin/2, row_1, 0]; pwm_in = [first_col, fourth_row, 0]; triangle_out = [third_col, fifth_row, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_3, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_2, 0]; pwm_in = [first_col, fourth_row, 0]; triangle_out = [output_column, bottom_row, 0]; pwm_pot = [input_column + h_margin/2, row_1, 0]; right_rib_x = width_mm - 9.5/2 - right_rib_thickness - tolerance; // rib + half a jack col_right = width_mm - thickness*2; // draw a "vertical" wall to mount the circuit board to, dead center wall(h=6, w=height-hole_dist_top*3-4); // color([1,0,0] // surface("FireballSpellSmall.png", center=true, invert=false); */ module panel(h) { width_mm = hp_mm(width); // where to put the output jacks working_height = height - v_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; bottom_row = v_margin + 12; row_2 .

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