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Back12; row_2 = row_1 + v_margin + 12; row_2 = working_increment*1 + row_1; row_5 = row_4 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_3 = working_increment*2 + out_row_1; out_row_7 = working_increment*6 + out_row_1; //special-case the top edge radius circle_height = 1; // [0:No, 1:Yes] // 0 if indicator faces notch, 180 if it faces away and so on. // body - hole // begin arrow top cutout cylinder(r=8, h=10, $fn=3, center=true); for (z = [0 .
- 0.0994117 vertex -4.28661 -6.75462 20.
- 0.15247 0.98763 vertex 4.28602 0.223703 18.7299 vertex.
- -0.989345 0.0974075 0.108204 facet normal.
- License) Copyright (c) 2017 Benjamin Scher Purcell Permission.
- Layout), mates with Phoenix MSTB2,5/3-ST.