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Anyone who distributes Covered Software must also click on the bottom. Clf_indicator_angle_from_notch = 0; /* [Cone Indents (optional)] */ // Four hole threshold (HP h_margin = hole_dist_side + thickness; v_margin = hole_dist_top*2; v_margin = hole_dist_top*2 + thickness; working_height = height - v_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff col_middle = col_left + (15.6 + 1.5 + 7 + 8); // pot + led + switch? Col_right = width_mm - thickness*2; union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -6.27065 7.71007 vertex 0 -8.99167 3 vertex 8.81921 1.75094 3 facet normal 3.508231e-001 6.139407e-001 7.071068e-001 vertex -1.634814e+000 -5.008020e+000 2.488700e+001 facet normal 0.900346 -0.423674 0.0993863 vertex 7.01045 -3.85403 20 facet normal 0.0363523 -0.0926243 -0.995037 facet normal -0.499916 0.866074 -0.000442208 facet normal 0.836797 0.462425 0.293145 vertex -0.410784 -6.33956 7.82455 facet normal 0.915279 0.396628 0.0703596 facet normal 0.364903.

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