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Board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 9.74602 3.26879 facet normal -1.634634e-01 -2.519599e-03 9.865462e-01 vertex -1.060534e+02 9.665134e+01 8.881824e+00 facet normal -0.300169 -0.365754 0.880978 facet normal 0.950506 -0.290244 0.110892 facet normal 1.437734e-14.

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