3
1
Back

Cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -9.14279 3.76384 vertex -3.54289 8.26214 3.82299 facet normal -3.278595e-01 -9.447264e-01 -3.454015e-04 vertex -9.521615e+01 1.057595e+02 2.550000e+00 facet normal -9.675080e-001 -2.528406e-001 0.000000e+000 vertex -4.608007e+000 5.307639e+000 9.983999e+000 vertex -4.873291e+000 -2.885563e+000 2.496000e+001 vertex 6.697503e+000 -2.390578e+000 1.747200e+001 facet normal 0.301371 0.0723545 0.950758 vertex 3.7344 0.339142 18.8084 facet normal -0.463926 0.883075 -0.0703615 facet normal 4.323932e-002 7.566883e-002 9.961951e-001 vertex 1.749114e+000 5.051986e+000 2.495526e+001 facet normal -0.772567 -0.634832 0.0113625 facet normal 0.301372 -0.0723665 0.950757 facet normal -3.318492e-001 5.689147e-001 7.524708e-001 vertex 2.103856e+000 -3.611468e+000 2.491820e+001 facet normal -0.0868538 0.0464241 0.995139 vertex 7.79364 0 5.97318 facet normal 0.0974461.

New Pull Request