3
1
Back

-0.103702,-0.027396 -0.16184,0.2028757 0.04976,0.09502 -0.04954,0.2168038 -0.08609,0.063984 0.05768,0.25303 0.105308,0.02036 0.138593,0.1739229 -0.0037,0.1071966 0.233769,0.1127053 0.08159,-0.069628 0.230661,-1.4e-6 0.08159,0.069628 0.233769,-0.1127053 -0.0037,-0.1071967 0.138592,-0.1739233 0.105309,-0.02036 0.05767,-0.25303 -0.08609,-0.063984 -0.04954,-0.2168031 0.04976,-0.09502 -0.161839,-0.2028755 -0.103702,0.027396 -0.20418,-0.098309 z" d="m -12.693837,3.4536024 v 0.281728" d="m 2.9527508,8.8188983 v 0.07874" d="m -4.6850386,1.1811083 h -0.07874" d="m -4.7244126,1.1417373 v 0.07874" d="M 2.992121,8.8582675 H 2.913381" It's really just a quick and dirty content rewriting engine with code already written for about a dozen webcomics. Examples: * Least I Could Do (wtf image size? Elseif (strpos($article['link'], 'amultiverse.com/comic/') !== FALSE) { //no-op else { rotate_extrude(convexity=10, $fn=fn4) polygon(points=[ [x0,y0],[x1,y0],[x1,y1],[x2,y2], [x2,y3],[x1,y4],[x1,y5],[x0,y5] ], paths=[ [0,1,2,3,4,5,6,7] ]); } } 0 0 Y N 1 F N DEF SW_DIP_x01 SW 0 0 vertex 8.82707 -1.75581 0 vertex -1.98804 -9.99456 2.19603 vertex 8.22545 5.96308 2.19603 vertex 9.99456 -1.98804 2.19603 facet normal 0.634804 0.772589 0.0114014 vertex 4.33969 5.83811 7.81812 facet normal 0.479367 0.871967 0.099405 vertex 5.35827 -8.44328 0 facet normal 4.720715e-001 -8.093078e-001 3.495273e-001 facet normal 0.181245 0.229572 0.956267 facet normal -2.497929e-01 9.682993e-01 -5.982470e-05 facet normal -1.458075e-15 1.388642e-15 -1.000000e+00 vertex -1.043265e+02 9.665134e+01 5.903821e+00 facet normal 0.551893 0.109965 -0.826632 facet normal -0.109809 -0.552145 -0.826485 vertex 0.566007 -2.84551 18.8953 vertex -0.4 3.34544 14.112 facet normal 0.989339 -0.0974657 0.108209 facet normal 0.995182 0.0980427 -7.23691e-06 facet normal 4.926590e-001 -8.446043e-001 2.095964e-001 facet normal -4.330196e-01 -6.046987e-03 -9.013642e-01 vertex -1.052540e+02 9.695134e+01 1.264368e+01 facet normal 0.547909 0.449652 0.705414 vertex 6.69544 -6.69544 3.54602 facet normal 7.990003e-01 6.013306e-01 -1.808076e-04 facet normal -0.0980166 0.995185 5.85143e-06 facet normal 8.406740e-02 -9.964601e-01 0.000000e+00 vertex -9.037191e+01 9.730093e+01 2.655000e+01 vertex -9.090395e+01 1.020222e+02 3.455000e+01 facet normal 0.779907 0.400391 0.481074 facet normal 0.423073 0.690391 0.58683 vertex 3.29531 -2.16809 19.8418 vertex 5.57623 -2.17372 19.9 facet normal -0.0819033 -0.0819011 -0.993269 facet normal -1.625347e-01 0.000000e+00 9.867028e-01 facet normal 0.607317 0.740025 0.289014 vertex -7.46009 -4.98467 4.79464 facet normal 0.875985 0.471387 0.102199 facet normal 0.0458387 -0.92006 0.389086 facet normal 9.581206e-01 2.863638e-01 -8.203024e-04 facet normal -3.267647e-001 -5.718390e-001 7.524793e-001 facet normal 1.519551e-001 9.883874e-001 0.000000e+000 facet normal -0.61602 -0.52598 0.5864 vertex 6.29579 1.61648 19.9323 facet normal -0.0426235 -0.554793 0.830896 vertex 7.3432 -0.499373 6.98393 vertex -5.62591 -4.72589 7.07423 facet normal 0.564081 -0.273132 0.779238 facet normal -0.257144 -0.137446 0.956549 vertex -7.91987 -1.57536 5.88782 facet normal 0 -0.956942 -0.29028 vertex -0.4 3.34543 14.8152 vertex 0.4 3.34544 6.59 facet normal 2.335446e-15 -6.180379e-16 -1.000000e+00 facet normal 0.362975 0.678811 -0.638329 facet normal 9.460566e-01 1.009130e-02 -3.238443e-01 vertex -9.043057e+01 1.007400e+02 1.192965e+01 facet normal 0.595015 0.488318 -0.638359 facet normal 1.087114e-001 4.842103e-004 9.940732e-001 vertex -4.214520e+000 1.590398e+000.

New Pull Request