3
1
Back

Code to this height controls label depth rail_clearance = 8.5; // mm from very top/bottom edge and where it is scaled with the multipliers here, tweak the variables themselves v_wall(h=4, l=height-rail_clearance*2-thickness); // top to indicate direction? Pointer2 = 1; // actually.. I don't know what this does. Pad = 0.2; // Padding.

New Pull Request