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//} // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -7.79364 5.97318 facet normal -1.425907e-01 2.870850e-03 9.897776e-01 vertex -1.076581e+02 9.665134e+01 1.149165e+01 vertex -1.074910e+02 9.665134e+01 1.151572e+01 facet normal 9.924581e-01 -4.345032e-03 1.225072e-01 vertex -1.093779e+02 9.695134e+01 1.035605e+01 facet normal 0.0546198 0.55473 0.830236 facet normal 3.693062e-13 -1.000000e+00 7.776002e-13 vertex -1.083783e+02 9.725134e+01 1.052415e+01 vertex -1.084024e+02 9.725134e+01 1.055388e+01 facet normal 0.45998 0.538533 0.705975 facet normal -8.724433e-001 -3.885432e-003 4.887000e-001 vertex -4.052033e+000 -1.693851e+000 2.484855e+001 facet normal 0.469149 -0.877713 0.0975696 vertex -4.9463 7.512 4.51216 facet normal 0.264278 0.161928 0.950756 facet normal -6.415782e-01 -2.774390e-03 7.670526e-01 facet normal -0.0168607 -0.828714 0.559418.

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