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5.45272 -4.78839 6.97207 vertex -5.5107 -4.61666 7.08096 vertex -7.04362 -0.568952 7.06725 vertex 0.469754 -7.24156 6.97207 facet normal 0.0980097 0.00965279 0.995139 vertex 4.17805 6.2529 6.0001 facet normal 5.733508e-01 -4.875895e-03 8.192955e-01 facet normal 0.111525 -0.258276 0.959612 facet normal 0.137635 -0.106825 0.984705 facet normal 8.706301e-01 -4.919382e-01 3.074473e-04 vertex -9.122290e+01 9.519027e+01 4.255000e+01 facet normal -0.0942884 -0.991507 0.0895734 facet normal -0.951058 0.309013 0 facet normal -3.598063e-01 -6.896713e-03 9.330015e-01 vertex -1.052959e+02 9.695134e+01 9.075080e+00 facet normal 0.114148 -0.990969 -0.0703601 vertex 6.95569 6.45394 6.17309 facet normal 0.491602 -0.262766 0.83023 facet normal -0.0995799 -6.68588e-05 0.99503 vertex 7.94263 0.99989 19.9446 facet normal -0.952717 -0.0938358 0.289008 facet normal 0.99044 -0.0975513 0.0975338 facet normal 9.994562e-001 3.297613e-002 -0.000000e+000 vertex 3.858692e+000 5.902027e+000 1.747200e+001 facet normal 0.634395 0.773009 0 facet normal -0.301701 -0.851405 0.429052 facet normal -0.768509 0.630625 0.108196 facet normal -8.705920e-01 -5.430644e-03 -4.919756e-01 vertex -1.074042e+02 9.695134e+01 5.523908e+00 facet normal -2.747832e-01 -9.615062e-01 -3.462968e-04 vertex -9.560112e+01 1.058695e+02 2.550000e+00 facet normal -0.195099 0.980784 -2.05895e-07 facet normal -0.33413 -0.625115 0.7054 facet normal -0.0156291 0.0930619 0.995538 vertex 3.4084 7.24322 19.9492 facet normal 0.0500831 -0.0867463 0.994971 facet normal -0.435831 0.815356 0.381112 facet normal -0.125325 -0.992116 0 vertex 2.36142 -9.8813 0 facet normal -0.828719 0.0816185 0.553682 facet normal -0.188007 0.291191 0.938009 vertex 7.32519 0.289273 6.90036 facet normal -0.491602 0.262751 0.830234 facet normal -0.547916 -0.449666 0.705399 vertex 8.10352 -5.4146 3.26879 vertex 9.67202 2.27473 2.94279 facet normal -0.0979808 0.995188 0 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: ### Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md) How to apply smooth = 20; // Diameter of the holder // e.g.: Radio Shaek 2 * shafthole_radius + 2 * nothing cube(cutoff_size, center = false); z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position .

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