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And 2 above on a stem to form a mushroom shape. // Radius of the object. HoleDepth = 10; knob_height = 16; // Bottom radius of the last one. "); echo(" knurl_wd - [ 1.5 ] ,, Knurl's Surface Smoothing : File donwn the top knobs top_row = height - v_margin - title_font_size*2; saw_out = [output_column, row_2, 0]; triangle_out = [output_column, row_2, 0]; fm_in = [input_column + h_margin/2, row_1, 0]; fm_pot = [input_column + h_margin/2, bottom_row, 0]; c_tune = [second_col, fifth_row, 0]; //left_rib_x = thickness * 1.2; right_rib_x = width_mm - h_margin; cv_in = [input_column, row_2, 0]; fm_lvl = [h_margin+working_width/8, row_4, 0]; pwm_cv_lvl = [second_col, first_row, 0]; c_tune = [width_mm/2, top_row, 0]; left_rib_x = thickness * 1; //right_rib_x = width_mm - h_margin; cv_in = [input_column, bottom_row, 0]; pwm_pot = [input_column + h_margin/2, bottom_row, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_2, 0]; fm_in = [first_col, fifth_row, 0]; square_out = [width_mm-h_margin, row_1, 0]; fm_pot = [input_column - h_margin/2, bottom_row, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_4, 0]; pwm_cv_lvl = [second_col, third_row, 0]; saw_out.

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