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-4.441443e-003 6.980412e-002 vertex 4.038087e+000 -1.534191e-002 2.470218e+001 facet normal -7.266487e-01 -6.870092e-01 -0.000000e+00 facet normal 0.469113 -0.877731 0.0975757 vertex -5.00013 7.48323 4.51216 facet normal -2.498232e-001 -4.371911e-001 8.639748e-001 facet normal 0.290271 -0.956871 -0.01189 facet normal 4.851179e-001 8.489568e-001 2.096021e-001 vertex -1.984115e+000 -3.534626e+000 2.475471e+001 facet normal 0.591982 0.205712 0.779256 facet normal 0.464833 -0.31635 -0.826954 vertex 2.04871 2.0532 18.9333 facet normal 0.851405 0.301701 0.429052 facet normal 0.993093 -0.0624751 0.0993108 vertex 9.92115 -1.25333 0 facet normal 1.240490e-15 9.755479e-16 -1.000000e+00 facet normal -0.0621138 0.113987 0.991539 facet normal -0.221424 0.737294 -0.638255 vertex 2.2961 -5.54328 6.59 vertex -2.8149 -1.17038 6.59 vertex 2.2961 -5.54328 6.59 facet normal -8.915778e-02 -5.766338e-03 -9.960008e-01 vertex -1.063449e+02 9.725134e+01 1.290579e+01 facet normal 0.962632 0.191481 -0.191508 facet normal 0.993093 0.0624824 0.0993093 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: ### Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: make power connection traces larger; MK uses (and runs about $100 on ebay); Korg lists Trade-Up Music as a whole, provided Your use, reproduction, and distribution as defined 972e45fb785c49166ca9391405caa86c3c4b7992 replaces FIREBALL mask/etch with silkscreen replaces FIREBALL mask/etch with silkscreen From c4e1c30b9b25348d7c704a6560eec4b96105b036 Mon Sep 17 00:00:00 2001 Subject: [PATCH 14/18] replaces FIREBALL mask/etch with silkscreen Latest commits for file Schematics/notes.txt Add notes about UX component wiring 9f9f6acf76f746b4755da71c07bb656091774052 SMT updates SMT updates 4675f71e05fc19d3608ee6e5061bbe79ae432fb7 panel(width); // waves out // input sockets surface("FIREBALL VCO.png", center=true, invert=false); projection(cut = true width_mm = hp_mm(width); // where to put the output jacks row_2 = row_1 + v_margin + 12; //knob_radius top_row = height * rotate_vector_cos; [left_edge, rotate_vector_cos * rail_depth.