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Radius: ", hole_r , " at ", hole_dist_side, height - v_margin - title_font_size*2; working_width = width_mm - thickness*2; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 7.13321 6.87796 facet normal 6.903770e-01 -8.143624e-05 7.234498e-01 vertex -1.088945e+02 9.695134e+01 5.816114e+00 vertex -1.088040e+02 9.725134e+01 5.729638e+00 facet normal 0.88186 -0.471361 -0.0119414 facet normal -0.097575 0.990435 0.0975568 vertex -1.75581 -8.82707 3.82299 facet normal -0.0765948 0.956711.

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