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Set_screw_height = 4; quality_of_set_screw = 20; // // indentations // // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // bottom horizontal rib // middle horizontal rib h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height], // top horizontal.

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