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Board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 9 3.82299 vertex 4.96057 7.50438 3.82299 facet normal -0.488315 0.595017 -0.63836 vertex 4.24264 4.24264 6.59 facet normal 0.590353 0.804073 -0.0703598 vertex -9.48867 0 6.17307 vertex -9.44522 -2.75051 1.4766 vertex -8.34127 2.57294 12.5464 facet normal -4.064179e-001 -7.112316e-001 5.735627e-001 facet normal -4.689671e-01 -3.709757e-03 8.832079e-01 vertex.

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