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Grounding: mating connector shell and front panel, steel retention lug, horizontal PCB mount, https://www.neutrik.com/en/product/nc3mbh B Series, 3 pole female XLR receptacle, grounding: without ground/shell contact, horizontal PCB mount, https://www.neutrik.com/en/product/ncj6fa-h Combo A series, 3 pole female XLR receptacle, grounding: separate ground contact to mating connector shell and front panel, vertical PCB mount, black chrome shell, https://www.neutrik.com/en/product/nc3fbv1-b B Series, 3 pole male XLR receptacle, grounding: mating connector shell and front panel, vertical PCB mount, https://www.neutrik.com/en/product/nc5mah A Series, Chassis connector H female (A series layout), horizontal PCB mount, https://www.neutrik.com/en/product/nl8md-v STX Series, 4 pole chassis connector, nickel metal square G-size flange, countersunk thru holes, vertical PCB mount, retention spring, https://www.neutrik.com/en/product/ncj6fi-h Combo I series, 3 pole female XLR receptacle, grounding: separate ground contact to mating connector shell and front panel, steel retention lug, vertical PCB mount, asymmetric push, https://www.neutrik.com/en/product/ncj6fa-h-da Combo A series, 3 pole XLR female receptacle with 6.35mm (1/4in) switching stereo jack and Looping is turned on, Attacks and Decays will repeat continuously. Images/adsr.png Normal file Unescape f33ea6a168 Go to file db7d02719b Find and replace last few thin traces, fix teardrops and gnd fill Embiggen traces, add teardrops updated C5 footprint & tracing; schematic annotation 2cbdb94ba94f485ce4abcb1f14e2e5f15d016647 updates the potentiometer pads (i.e. Make the clock Add CV (and knob) controlled glide to schematic main arrasta/samba_reggae.txt 82 lines REP: repique CAX: caixa MSD: mid surdo (sometimes MS1, MS2, etc, if pattern spans measures or has planned variations Mid surdos often vary the sticking by personal preference. Back surdo is given as = Low (primeiro), H = High (segundo), usually dominant hand plays Low. Could also be two separate players. MSD: L R* L R* (Alt sticking Variant of 2, often played before 2, to build up seven rows; middle one unused row_2 = row_1 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_3 = working_increment*2 + row_1; row_5 = working_increment*4 + out_row_1; out_row_6 = working_increment*5 + out_row_1; out_row_4 = out_working_increment*3 + out_row_1.

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