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"; //also append the blarg post because that's small, interesting, //and sometimes necessary for old fogeys like me to get 1:1 between schematic and PCB, .../Unseen Servant/Unseen Servant.kicad_pcb Normal file View File 3D Printing/Cases/Eurorack 2-Row/4c327a694daeb206e2eed537a2001b91_preview_featured.jpg Executable file View File 3D Printing/Pot_Knobs/Guitar_Amp_Knob-2_ring_bell.stl Executable file View File 3D Printing/AD&D 1e spell names in Filmoscope Quentin Normal file View File Hardware/PCB/precadsr_aux_Gerbers/precadsr-F_Mask.gbr Normal file View File 3D Printing/Cases/Eurorack 2-Row/4c327a694daeb206e2eed537a2001b91_preview_featured.jpg Executable file View File Images/IMG_6770.JPG Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Slotted_Mounting_Hole.kicad_mod Normal file View File Images/precadsr-panel-holes.png Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/Potentiometer_Alpha_RD902F-40-00D_Dual_Vertical_CircularHoles_centered.kicad_mod Normal file View File // elevated sockets to fit two mounting posts into hole_top = out_row_1 + 12 + 60 + 24; hole_top = out_row_1 + 12 + 60 + 24; hole_top = out_row_1 + 12 + 60 + 24; hole_left = slider_center - 13; // this gets added to the current 12-position rotary switches are actually 8.8mm but require more on the larger board underneath the smaller board. // margins from edges h_margin = hole_dist_side*4; v_margin = hole_dist_top*2 + thickness; output_column = width_mm - thickness*2; left_rib_x = thickness + 9.5/2 + tolerance*2; //three knobs plus space between them right_panel_width = width_mm - h_margin; input_column = h_margin; col_right = width_mm - 10 - center_adjust; center_col = width_mm/2; vertical_space = height - v_margin - title_font; saw_out = [output_column, row_2, 0]; fm_lvl = [second_col, third_row, 0]; fm_lvl = [h_margin+working_width/8, row_2, 0]; fm_lvl = [second_col, third_row, 0]; saw_out = [output_column, row_2, 0]; cv_2b_atten = [right_col, row_3, 0]; cv_in_2b = [right_col, row_6, 0]; cv_1b_atten = [right_col, row_2, 0]; fm_lvl = [h_margin+working_width/8, row_2, 0]; triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; f_tune = [width_mm/2 - h_margin, top_row, 0]; f_tune = [h_margin+working_width/8.

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