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Body - hole // handle + rest of body // knurled handle (requires https://www.thingiverse.com/thing:32122 //knurled_cyl( clf_partHeight, clf_handle_diameter, 2, 2, true, 10 ); // the main (cylindrical or conical) shape. [mm] knob_radius_bottom = 14; // [1:1:84] width = 36; // [1:1:84] square_out = [output_column, bottom_row, 0]; c_tune = [second_col, first_row, 0]; sync_in = [first_col, fifth_row, 0]; //left_rib_x = thickness * 1.2; right_rib_x = width_mm - h_margin; cv_in = [first_col, fifth_row, 0]; //left_rib_x = thickness * 2; right_rib_x = width_mm - h_margin; input_column = h_margin; col_right = width_mm - thickness*2; // draw panel, subtract holes union() { difference() { union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -8.56166 5.56266 facet normal -0.221424 -0.737294 -0.638255 facet normal 0.631365 -0.769329 0.0975244 facet normal -3.861520e-001 -6.787001e-001 6.247021e-001 vertex 6.281633e-001 4.347366e+000 2.488700e+001 facet normal -0.451284 -0.844291 0.288991 facet normal -0.462436 0.865129 0.19418 facet normal -0.125325 0.992116 0 vertex -3.16429 -1.31069 18.1498 vertex 2.42184 -2.42184 18.1498 facet normal 2.547723e-01 -7.749087e-04 9.670008e-01 vertex -1.078948e+02 9.695134e+01 8.907542e+00 vertex -1.079020e+02 9.725134e+01 8.909213e+00 facet normal 8.878028e-001 4.602240e-001 -0.000000e+000 vertex 4.604934e-001 5.608658e+000 9.983999e+000 vertex -3.893586e+000 4.057701e+000 9.983999e+000 vertex 5.609102e+000 8.483483e-001.

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