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Https://www.neutrik.com/en/product/nc3fah2 A Series, 3 pole female XLR receptacle, grounding: separate ground contact to mating connector shell to pin1 and front panel, horizontal PCB mount, https://www.neutrik.com/en/product/nc3mamh-ph speakON Combo, 2 pole chassis connector, grey D-size flange, self tapping screw holes (A-screw), horizontal PCB mount, retention spring instead of latch, https://www.neutrik.com/en/product/nc3fav1-0 A Series, 5 pole female XLR receptacle, grounding: mating connector shell to pin1 and front panel, steel retention lug, horizontal PCB mount, https://www.neutrik.com/en/product/nc4fah A Series, 3 pole female XLR receptacle, grounding: ground contact to mating connector shell and front panel, steel retention lug, vertical PCB Cherry MX keyswitch 2.00u vertical plate Cherry MX keyswitch, 1.00u, PCB mount, https://www.neutrik.com/en/product/nc3mbv-sw B Series, 4 pole chassis connector, nickel metal square G-size flange, self tapping screw holes (A-screw), vertical PCB mount, retention spring, https://www.neutrik.com/en/product/ncj6fi-v Combo I series, 3 pole female XLR receptacle, grounding: mating connector shell and front panel, horizontal PCB mount, https://www.neutrik.com/en/product/nc3fbv2-sw B Series, 4 pole male XLR receptacle, grounding: separate ground contact to mating connector shell and front panel. I adjusted the height about right. It's easier to adjust CV output range, switch between 5v and 2.5v max. One per step, to set output voltages. (10) One potentiometer for internal clock rate. Switches: Momentary-normal-off pushbutton to manually reset. LEDs: One per step, to set clock rate // Top left: clock in, speed pot_p160(); // Left side: meta-step controls // run/stop (switch // cv range (switch between 2.5v and 5v max // gate out (j4/j10) // clock in (j2/j11 // casc out (j14/j15 // reset/casc in (j1/j13) // gate out // cv out (j7/j6 // pause (j18/j19 // run/stop (sw14 h_wall(h=4, l=slider_spacing*10-1, th=1); v_wall(h=4, l=height-rail_clearance*2-thickness, th=thickness*1.25); v_wall(h=4.

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