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Ec89d624dcbabc43243d2dcb7078e4434becb7c8 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add correct footprints to fireball Add correct footprints to fireball Merge pull request synth_mages/MK_SEQ#1 Binary files a/Panels/futura light bt.ttf differ Binary files /dev/null and b/Datasheets/tl074-pinout.jpeg differ Binary files /dev/null and b/Images/PXL_20210831_004139245.jpg differ Images/befaco_vcadsr.png Normal file View File Images/precadsr-panel.png Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Slotted_Mounting_Hole.kicad_mod Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/PPTC_RXEF025.kicad_mod Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/Molex_KK-254_AE-6410-03A_1x03_P2.54mm_Vertical.kicad_mod Normal file View File Panels/FireballSpell_Large.webp Executable file View File MK_VCO_RADIO_SHAEK_try2_ground_rail.diy Executable file View File Hardware/PCB/precadsr_Gerbers/precadsr-F_Mask.gbr Normal file Unescape From 9f9f6acf76f746b4755da71c07bb656091774052 Mon Sep 17 00:00:00 2001 Subject: [PATCH] KiCad 6, update symbols Latest commits for file Schematics/SynthMages.pretty/Switch.lib Latest commits for file Schematics/SynthMages.pretty/C_Rect_L22.0mm_W6.1mm_P20mm_MKT_BIG_RED_CAP.kicad_mod (grid_origin -1.27 106.172 (grid_origin 121.92 119.38 "Notes": "Layer B.Paste" "Notes": "Layer F.Cu" "Notes": "Layers L1/L2" "Notes": "Layer B.Mask" "Notes": "Layer B.Mask" "Notes": "Layer B.SilkS" ; DRILL file {KiCad 5.1.10-88a1d61d58~90~ubuntu20.04.1} date Thu Aug 12 11:11:04 2021 ; DRILL file {KiCad 5.1.10-88a1d61d58~90~ubuntu20.04.1} date Thu Aug 12 15:59:21 2021 ac58a9eaed checkpoint after roughing out middle PCB Update to 7.0, slider footprint Update to 7.0, slider footprint height = 266 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; col_right = width_mm - thickness*2; // draw a "vertical.

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