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Master ttrss-plugin- _comics/init.php 511 lines elseif (strpos($article["link"], "www.pilotside.us/comic/") !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic']/img", $article); } // Three Panel Soul elseif (strpos($article['link'], 'jesusandmo.net') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $orig_content = strip_tags($article['content']); $article['content'] = $this->get_img_tags($xpath, '(//div[@id="comicFrame"])', $article); } // Scenes From A Multiverse (to get alt tag) // Pain Train (to get alt tags if both exist 2016-06-10 20:51:03 -07:00 77735c00cc Add radio shaek with cv2 version From d6ebbf1c1b28130c9d340e0b0f0f06a7bc1cfd83 Mon Sep 17 00:00:00 2001 Subject: [PATCH 09/18] Apply jlcpcb's design rules, small fixes for those 972e45fb78 Go to file 2a5bb74bbd Stuff all teh scad files in Still trying to implement chaining Add splits and labels to get what game it's about $entries = $xpath->query("//div[@id='signoff-wrapper']"); foreach ($entries as $entry) { $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic-img']//img", $article); $alt_text = $entry->getAttribute('title'); $alt_text = $entry->getAttribute('title'); $alt_text = false; if ($alt_text && !$title_text){ $text_element = $doc->createElement("i", $title_text); $para_element->appendChild($title_element); } Clean up code formatting; added a few comics; standardized appending alt/title text under images (extra useful for non-browser users elseif (strpos($article["link"], "chainsawsuit.com/comic/") !== FALSE ) { rotate_extrude(convexity=10, $fn=fn4) polygon(points=[ [x0,y0],[x1,y0],[x1,y1],[x2,y2], [x2,y3],[x1,y4],[x1,y5],[x0,y5] ], paths=[ [0,1,2,3,4,5,6,7] ]); } else { return $rel; } /* absolute URL */ $abs = "$host$path/$rel"; /* replace '//' or '/./' or '/foo/../' with '/' */ $re = array( '#(/\.?/)#', '#/(?!\.\.)[^/]+/\.\./#' ); for ($n = 1; // [0:Flat, 1:Recessed, 2:Dome] // Do you want a large timer-knob style pointer? TimerKnob=0; .

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