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Back(side_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; hole_vert = (board_height - hole_vdist) / 2; standoff_radius = hole_radius * 2.5; polygon([[0,0], [(board_width-insert_width)/2, -insert_depth], [board_width-(board_width-insert_width)/2, -insert_depth], [board_width, 0]]); 3D Printing/Panels/Radio_shaek_standoff.stl | Bin.
- 2.008426e-03 -9.723055e-01 facet normal 0.156322 0.0123067.
- You use knurled_cyl() module, you need to be.
- -0.468349 0.312814 -0.826315 vertex 2.27697.
- Normal -0.98848 0.0980333 0.115312 vertex -0.209414.