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Board. // margins from edges h_margin = thickness*2; v_margin = hole_dist_top*2 + thickness; right_rib_x = width_mm - 10 - center_adjust; center_col = width_mm/2; //mm third_col = 60.7-center_adjust; //mm cv_in = [input_column, row_2, 0]; triangle_out = [third_col, third_row, 0]; //Fourth row interface placement f_tune = [width_mm/2 - h_margin, top_row, 0]; left_rib_x = thickness + 9.5/2 + tolerance*2; // rib + half a jack col_right = width_mm - thickness*2; // draw a "vertical" wall // h = z height, i.e. How tall the wall along the bottom of the.

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