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20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font_size*2; saw_out = [h_margin + working_width/4, row_1, 0]; saw_out = [third_col, third_row, 0]; //Fourth row interface placement square_out = [width_mm-h_margin, row_1, 0]; fm_pot = [input_column - h_margin/2, bottom_row, 0]; c_tune = [second_col, first_row, 0]; //Second row interface placement saw_out = [h_margin + working_width/4, row_1, 0]; triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; fm_pot = [input_column - h_margin/2, row_1, 0]; audio_out_2 = [right_col, row_7, 0]; cv_in_1b = [right_col, row_1, 0]; square_out = [third_col, third_row, 0]; saw_out = [output_column.

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