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/* [Sphere Indents (optional)] */ // Four hole threshold (HP four_hole_threshold = 10; // Would you like a divot on the mid surdos. And de Miranda width = 38; // [1:1:84] /* [Holes] */ // Four hole threshold (HP) four_hole_threshold = 10; // [1:1:84] left_rib_x = thickness * 2; right_rib_x = width_mm - h_margin.

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