3
1
Back

IMAGE.png 3D Printing/AD&D 1e spell names in Filmoscope Quentin' e97ef39728 Upload files to '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/FIREBALL VCO.png' 68726f9fe0 Delete '3D Printing/Panels/image.png' 935360b933 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MOUTH.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/POLYMORPH.png # precadsr.sch BOM Various tweaks From c6e6a61475df01d4832847208a59070c5a40c498 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Apply jlcpcb's design rules, small fixes for those couple more GND-stitch vias eb8580ef62 Undo converting GND to GND_JMP and fix everything that broke 3583986e89 Finished PCB, passes all passable DRCs Show-stopping bugs needing bodges: Errant connection between R25 and R1, probably a result of switching to pcb-mounted panel components version Latest commits for file Schematics/schematic_bugs_v1.md Update Schematics/schematic_bugs_v1.md Update Schematics/schematic_bugs_v1.md dcaec240831d28b722a7d7988287c76a1461e439 more fixes - Gate out (could normal to Reset In - U1-13 (can get at from top when assembled - Stop Switch - 10 - center_adjust; center_col = width_mm/2; //mm third_col = 60.7-center_adjust; //mm cv_in = [h_margin, row_1, 0]; audio_out_2 = [right_col, row_1, 0]; triangle_out = [third_col, fifth_row, 0]; pwm_duty = [input_column, row_2, 0]; f_tune = [second_col, first_row, 0]; sync_in = [first_col, fourth_row, 0]; //Fifth row interface placement f_tune = [width_mm/2 - h_margin, top_row, 0]; left_rib_x = thickness * 1; h_wall(h=4, l=right_rib_x); // bottom horizontal rib // h_wall(h=1.6, l=right_rib_x); // middle-bottom h rib // middle horizontal rib // h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height], // top to indicate direction? Pointer1 = 0; // [0:No, 1:Yes] ////////////////////////// //Advanced settings ////////////////////////// RingThickness = 5*1; DivotDepth = 1.5*1; DistanceBetweenKnurls = 3*1; TimerKnobConst = 1.8*1; PI=3.14159265*1; KnobMajorRadius = KnobDiameter/2; KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) cube([2, 2, KnobHeight+.001], center=true); if (RingMarkings>0 for (i=[0 : Knurls-1] rotate([0, 0, 45] cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); cube([8, 3, KnobHeight], center=true); // Pointer1: Offset.

New Pull Request