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0]; f_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = thickness + 9.5/2 + tolerance*2; // rib + half a jack col_right = width_mm - thickness*2; // draw panel, subtract holes union() { Panels/luther_triangle_10hp_pcb_holder.stl Normal file Unescape rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height * rotate_vector_cos; [left_edge, rotate_vector_cos * rail_depth], .

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