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BackHole_hdist) / 2; standoff_radius = hole_radius * 2.5; Latest commits for file Images/loop.png d8deca9307 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/PRISMATIC SPHERE.png revised.
New Pull RequestHole_hdist) / 2; standoff_radius = hole_radius * 2.5; Latest commits for file Images/loop.png d8deca9307 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/PRISMATIC SPHERE.png revised.
New Pull Request