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(j2/j11 // casc out (j14/j15) // reset/casc in (j1/j13 // gate out // round shaft hole cylinder(r=shaft_radius,h=shaft_height, $fn=shaft_smoothness); if(shaft_is_flatted == true } module knurled_finish(ord, ird, lf, sh, fn, rn [ ord*cos(lf2), ord*sin(lf2), h2] echo(" Knurled Surface Library v2 "); echo(" knurl_dp - [ 2 ] ,, Knurl's Depth. "); echo(" Parameters, all of them in mm but the last one. "); echo(" knurl_dp - [ 12 ] ,, Knurl's Height. "); echo(" s_smooth - [ 12 ] ,, Knurl's Surface Smoothing : File donwn the top rotate_extrude(convexity=10, $fn = stem_faces); // Widening part at the first elseif (strpos($article['link'], 'cad-comic.com/comic/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic']//img", $article); } // label the whole thing? // surface("FIREBALL VCO.png", center=true, invert=false); } module knurled_finish(ord, ird, lf, sh, fn, rn) { for(j=[0:rn-1]) assign(h0=sh*j, h1=sh*(j+1/2), h2=sh*(j+1)) { for(i=[0:fn-1]) assign(lf0=lf*i, lf1=lf*(i+1/2), lf2=lf*(i+1)) { polyhedron( points=[ [ 0,0,h0], [ ord*cos(lf0), ord*sin(lf0), h0], [ ird*cos(lf1), ird*sin(lf1), h2], [ ird*cos(lf1), ird*sin(lf1), h0.

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