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-2.553781e-003 8.191448e-001 vertex 5.154318e+000 -1.870213e-002 2.488700e+001 facet normal 0.594346 0.478923 0.646054 facet normal 0 -0.881861 -0.471509 vertex -0.4 3.005 9.425 facet normal 9.612155e-01 2.378733e-03 -2.757880e-01 facet normal 0.135117 0.297038 0.945258 facet normal -4.328582e-001 -7.575036e-001 4.886943e-001 facet normal -3.566374e-01 9.342429e-01 -8.220391e-05 facet normal -1.087044e-001 -4.840526e-004 9.940740e-001 facet normal 0.241727 -0.796853 0.553709 facet normal 0.103805 -0.261456 0.959617 vertex 4.97711 4.83683 6.93683 facet normal -4.585303e-004 -2.041719e-006 -9.999999e-001 facet normal -0.00746153 0.0992384 0.995036 facet normal 0.995188 0.0979808 0 facet normal -0.0994897 -5.35951e-05 0.995039 vertex -8.48002 -4.08376 20.0916 vertex 8.1846 -1.23363 19.9688 facet normal 8.724472e-001 3.884944e-003 4.886929e-001 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: ### Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf * [How to use](Docs/use.md 96f746fa2d Final tweaks, version submitted to JLCPCB on 20240124 v1.0 Add CV (and knob) controlled glide to schematic Add circuit blocks to kick drum schematic Add pulldown resistors for reset debounce cap; formatting col_left = thickness + 6 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height .

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