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Row_3 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_5 = working_increment*4 + out_row_1; out_row_7 = working_increment*6 + out_row_1; out_row_3 = working_increment*2 + row_1; row_4 = working_increment*3 + row_1; row_3 = working_increment*2 + row_1; row_3 = working_increment*2 + row_1; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1; right_rib_x = width_mm - thickness*2; union() { z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) .

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