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Hole_horiz = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; Latest commits for file MIXER.diy 0 0 Y N 1 F N DEF SW_DIP_x06 SW 0 0 Y N 1 F N DEF SW_Rotary2x6 SW 0 40 Y N 1 F N DEF SW_Rotary4x3 SW 0 0 0 Y N 1 F N DEF SW_SPDT SW 0 0 Y N 1 F N DEF SW_Push_LED SW 0 0 vertex 3.44415 -8.31492 3.82299 facet normal -0.915274 -0.396639 -0.0703619 facet normal 0.525863 0.615705 0.586835 facet normal -0.282966 0.360203 0.888923 facet normal 0.362852 -0.678848 -0.63836 facet normal 9.547249e-01 9.154788e-06 2.974900e-01 facet normal -3.267694e-001 -5.718470e-001 7.524711e-001 vertex 1.341195e+000 3.939920e+000 2.488700e+001 facet normal 0.845938 0.52862 -0.0703605 vertex -0.657102 8.76841 12.0101 facet normal 9.527803e-01 -3.036606e-01 0.000000e+00 facet normal 0.97743 -0.186463 0.0993086 facet normal -3.261675e-01 -5.590515e-03 -9.452954e-01 vertex -1.056436e+02 9.695134e+01 1.279254e+01 facet normal -0.00128232 0.115649 0.993289 vertex 4.28385 -5.77925 7.9151 facet normal -0.849615 -0.233255 0.473018 facet normal 9.527700e-01 3.036929e-01 0.000000e+00 vertex -9.259138e+01 9.353824e+01 1.855000e+01 vertex -9.151814e+01 9.473923e+01 1.055000e+01 facet normal -0.175921 0.796859 0.577986 facet.

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