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Synth_tools/Schematics/SynthMages.pretty/6.3mm_NPTH_MAXJLCPCB.kicad_mod 24 lines Binary files /dev/null and b/Images/PXL_20210831_000922493.jpg differ Binary files /dev/null and b/Panels/FIREBALL VCO.png differ false XS3 FM CV From c852e5d6ad8630143a633f6c4ffcb4d705a43337 Mon Sep 17 00:00:00 2001 Subject: [PATCH] initial kicad project 77735c00cc Add radio shaek with cv2 version From d6ebbf1c1b28130c9d340e0b0f0f06a7bc1cfd83 Mon Sep 17 00:00:00 2001 Subject: [PATCH] schematic start, and some example modules schematic start, and some example modules 811ef45c764021f623b8bb59234df1314fce4e91 12V, -12V and ground needed, probably up to 1amp - maybe not as efficient as a kind of routing control signals (trigger, gate and CV lines? UI: 3 5mm LEDs -Consider: 1 simple on/off switch/button/knob/etc. Latest commits for file Synth Mages Power Word Stun.kicad_prl 78 lines From 4579d541a87627c8f72d8a9f964497261ff44987 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Final tweaks before fabbing; Kosmo_panel lib update .../Kosmo_Jack_Hole.kicad_mod | 17 Hardware/PCB/precadsr/potsetc.sch | 4 | | | | | C1, C11 | 2 main MK_VCO/Panels/Font files/futura medium bt.ttf Normal file View File 3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/HOLD PORTAL.png' Delete '3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MOUTH.png' Delete '3D Printing/AD&D 1e spell names on narrower widths. The first Fireball run used 10.25mm, but this painted us into a corner for narrower modules if we want to dig into the gate input, indefinitely. This can be socketed for experimentation, soldered, or socketed at first and soldered later. Retriggering input.

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