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0) + knob_height - sphere_indents_cutdepth; for (z = [0:cylinder_number_of_indentations] cylinder(r1=radius_of_cylinder_indentations_bottom, r2=radius_of_cylinder_indentations_top, h=height_of_cylinder_indentations, center=true, $fn=cylinder_quality_of_indentations); Latest commits for branch bugfix/triangle_smoothness Add note resulting from real TL0x4s d12ec1f19bbae8f01395e4c76a152d3d4ce7a3d4 More repo cleanup, adopt github .gitignore file More repo cleanup, adopt github .gitignore file More repo cleanup, adopt github .gitignore file L1 Radio Shaek 2.

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