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= true); hole_depth = max(knob_radius_top, knob_radius_bottom, stem_radius) + nothing; cylinder(r = setscrew_hole_radius, h = shafthole_height, $fn = stem_faces); // Widening part at the first order size that is intentionally submitted to JLCPCB on 20240124 Final tweaks, version submitted to JLCPCB on 20240124 v1.0 Add CV (and knob) controlled glide to schematic 16c50fa0a8 Add pulldown resistors for reset debounce cap; formatting checkpoint before trying to add picture 53c90c58d81dff355f8b17948a9b73c895233eb2 Add notes about wiring SW15 cross-board Add design rules for jlcpcb 9360e76802 Add design rules for jlcpcb Add design rules for jlcpcb Add some perfboard sections, power headers, teardrops Compare 27 commits » 2bd01a1ff2 Add schematic, start on PCB sandwich, making some final-ish decisions about connecting to front panel design and includes 2.5mm centerward shift for input and output jacks working_height = height - v_margin*2 - title_font_size; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff left_panel_width = 12*3 + tolerance*2; // rib + half a jack col_right = width_mm - 9.5/2 - right_rib_thickness - tolerance; // rib + half a jack col_right = width_mm - h_margin; out_row_1 = v_margin+12; Initial stab at a 10-step panel layout ideas Experimenting with more panel layout ideas Modules Index Pages Fab Plant Research Table of Contents Samba Reggae 2 and 3 https://www.youtube.com/watch?v=xSXH0wFprbY is similar to SR2 "lite" and was really popular a couple years ago https://youtu.be/v9A9n-kMjz0?t=291 Ile Aye de Miranda BSD: back surdo (L for low, H for high)

R/L
Accented note (right/left hand suggested * : trill, generally three very fast notes on updating the fireball for rev 2 d89db83df1 revised README.md to rev 2 beta master Binary files /dev/null and b/Panels/title_test.stl differ Binary files /dev/null and b/3D Printing/Panels/SPIDER CLIMB.png and /dev/null differ 4049c4aafe Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/BLADE BARRIER.png' 054c37512a.

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