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Four_hole_threshold = 10; // [1:1:84] /* [Holes] */ hole_dist_top = 2.5; //mm first_col = 10.1+center_adjust; //mm second_col = width_mm/2; row_1 = bottom_row + v_margin + 12; row_1 = vertical_space/7; row_2 = row_1 + v_margin + 12; row_2 = working_increment*1 + row_1; row_4 = row_3 + vertical_space/7; cv_in_1a = [left_col, row_2, 0]; audio_in_2 = [left_col, row_5, 0]; cv_in_2a = [left_col, row_3, 0]; manual_2 = [left_col, row_1, 0]; audio_out_2 = [right_col, row_5, 0]; cv_in_2a = [left_col, row_6, 0]; audio_in_1 = [left_col, row_3, 0]; cv_in_2b = [right_col, row_3, 0]; Panels/luther_triangle_10hp.stl Normal file Unescape rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin*2 - title_font_size; working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff // How much horizontal space needed for left-hand and right-hand sub-panels left_panel_width = 12*3 + tolerance*2; //three knobs plus space between them left_panel_spacing = left_panel_width / 3 + tolerance*8; right_panel_width = width_mm - hole_dist_side, height - v_margin*2 - title_font_size; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff right_rib_thickness = 2; // The number of pins.

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