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DistanceBetweenKnurls = 3*1; TimerKnobConst = 1.8*1; PI=3.14159265*1; KnobMajorRadius = KnobDiameter/2; KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); cube([8, 3, KnobHeight], center=true); // Flat for D-shaped hole // Hole for shaft center=true); // Pointer1: Offset hemispherical divot // Flat for D-shaped hole } // Three Panel Soul elseif (strpos($article['link'], 'polyinpictures.com/comic/') !== FALSE) { $doc = new DOMDocument(); $doc->loadHTML($article['content']); $xpath = $this->get_xpath_dealie($article['link']); $orig_content = strip_tags($article['content']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic']/img", $article); } // Scenes From A Multiverse 3D Printing/AD&D 1e spell names rendered as raster using Filmoscope Quentin font face is then centered around the top edge radius circle_height = 1; // actually.. I don't know what this does. Pad = 0.2; // this is just going to be tuned further. Knob Factory is licensed.

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