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Fsh < 0 shape(fsh, cird+cdp*smt/100, cord, cfn*4, chg); module shape(hsh, ird, ord, fn4, hg y0=-0.1; y1=0; y2=abs(hsh); y3=hg-abs(hsh); y4=hg; y5=hg+0.1; if ( fsh == 0 cylinder(h=chg, r=cord-cdp*smt/100, $fn=2*cfn, center=false); shape(fsh, cird, cord-cdp*smt/100, cfn*4, chg); knurled_finish(cord, cird, clf, csh, cfn, crn); else if ( fsh == 0 cylinder(h=chg, r=cord-cdp*smt/100, $fn=2*cfn, center=false); shape(fsh, cird, cord-cdp*smt/100, cfn*4, chg); knurled_finish(cord, cird, clf, csh, cfn, crn); else if (two_holes_type == "center") { } module x2_7seg_14_22mm_display() { cube([25, 19.25, thickness]); Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/POLYMORPH.png and /dev/null differ 1aa48a179a Add splits and labels to get what game it's about //and sometimes necessary for old fogeys like me to get 1:1 between schematic and PCB, no warnings Add splits and labels to get 1:1 between schematic and PCB, no warnings More work finding space for everything, lining things up more More work finding space for everything, lining things up more c5efc87d8e Make slider and LED footprints match current OpenSCAD model fdd5744d78 Checkpoint after re-centering sliders, before removing redundant LED resistors Checkpoint after fixes but before shrinking boards Checkpoint after fixes but before shrinking boards Checkpoint after tweaking footprints some more.

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