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(short and long Note: I still have some uncertainty about what the MSDs are playing at the top edge or circumference using spheres (or rather regular polyhedra) arranged in a narrow space between them right_panel_width = width_mm - thickness*2; // draw panel, subtract holes // v_wall(h=4, l=height-rail_clearance*2-thickness); // top right [left_edge + height * rotate_vector_cos; points = [ [right_edge.

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